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Bastion Street

VisDev street for a dark turn-based strategy: grim old-London city, Zone 1 of a last human bastion. Procedural Blender Geometry Nodes (bricks, roofs, damage, decals) plus UE5 assembly.

Date2025-02-23
FieldEnvironment
StyleLowpoly
SoftwareBlender, Unreal
ArtStation

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