Tigran Akhumian
3D Artist | Yerevan, Armenia
contact@polytigr.com · LinkedIn · ArtStation · Sketchfab
Summary
3D Artist generalist with experience across AAA and indie games, XR, Web3D, and visualization. Main focus is props and environments. Also work on production pipelines, technical art, and art direction for indie studios. Procedural and non-destructive workflows; tools for myself and for the team.
Skills
- Languages: English C1 (TOEFL 99) · Russian native
- Programs: Blender, Substance Painter, Marmoset Toolbag, Godot, Unity, Unreal Engine
Work experience
3D Artist | Freelance Remote | May 2024 - Present
- Environments, hard-surface props, characters and assets in various styles
- Technical art: Geometry Nodes, Blender tools and plugins
- Art direction for indie studios: style, pipeline design
- Own projects in Godot and Unreal Engine 5
- Product visualization and industrial design
3D Environment Artist | Criffin Tallinn, Estonia | Sep 2023 - Feb 2024
- Two mission maps (Seaport, Airport) for a tactical VR shooter in Unity
- Custom low/mid-poly assets, sourced assets, custom shader
- Dev / playtest; represented studio at local GameDev events
3D Artist | Magic Media Tallinn, Estonia | Jul 2022 - Sep 2023
- Remnant 2, Railway Empire 2, Medal of Honor: Above and Beyond, Contenders: Arena, Petit Palais VR, trainings, e-commerce
- Stepped in as art lead; workflow docs and guides
- Onboarded / trained 3 juniors; local GameDev events
3D Artist | Alpha3D Tallinn, Estonia | Jan 2022 - Jul 2022
- 40+ Digital Twin models for AR try-on and exhibitions
- Workflow improvements; onboarded a junior
3D Artist | Ringtail Studios Tallinn, Estonia | Feb 2021 - Jan 2022
- 30+ furniture models for Design Home (EA)