PolyPaletter

Blender 4.2+ extension. Snap mesh face UVs to a color palette for flat-color and low-poly work.

Convert batches a mesh onto an existing palette, Pick fixes faces by clicking swatches or mesh faces, and Adjust nudges shade and hue one cell at a time. Materials rewrite only on Convert; Pick and Adjust change UVs only.

Features

  • Convert: match an existing palette grid, snap every face UV, assign the Palette material
  • Pick: viewport overlay palette (fullscreen-friendly) or Image Editor mode
  • Click a mesh face in Pick to match the selection to that face’s swatch, including faces on objects that are not selected
  • Adjust: darken/brighten and hue shift on the palette grid
  • Lab / RGB / weighted color matching and texture blur sampling
  • Install from Disk as a Blender extension

Requirements

  • Blender 4.2+ (dev target 4.5 LTS)
  • OS: Windows primarily tested; extension is not platform-locked

Documentation

Full workflow reference: PolyPaletter Docs

Support

contact@polytigr.com
Target reply: within 72 hours.