PolyPaletter
Blender 4.2+ extension. Snap mesh face UVs to a color palette for flat-color and low-poly work.
Convert batches a mesh onto an existing palette, Pick fixes faces by clicking swatches or mesh faces, and Adjust nudges shade and hue one cell at a time. Materials rewrite only on Convert; Pick and Adjust change UVs only.
Features
- Convert: match an existing palette grid, snap every face UV, assign the Palette material
- Pick: viewport overlay palette (fullscreen-friendly) or Image Editor mode
- Click a mesh face in Pick to match the selection to that face’s swatch, including faces on objects that are not selected
- Adjust: darken/brighten and hue shift on the palette grid
- Lab / RGB / weighted color matching and texture blur sampling
- Install from Disk as a Blender extension
Requirements
- Blender 4.2+ (dev target 4.5 LTS)
- OS: Windows primarily tested; extension is not platform-locked
Documentation
Full workflow reference: PolyPaletter Docs
Support
contact@polytigr.com
Target reply: within 72 hours.